zange ✰ ざんげ (
crossingout) wrote in
raisingooc2017-03-26 10:20 pm
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WEEK 1 ( FEEDBACK POST )
Hello, everyone! This is Len - again, on Zange's account due to yet another poll - with several announcements. First of all, activity check is now closed and we will be keeping track of who got strikes and who passed the check.
Thank you all for your cooperation; it means a lot to us as a mod team.
Now, we'll be sharing our thoughts on the happenings of this week and how we personally feel about what's been happening:
Taskboard
Investigations
Trials
If there's anything you would like to discuss, please feel free to leave a comment; this is essentially an open forum post for any input everyone might have. And if there's any personal feedback that you would like to give to us in private, feel free to hit up our contact post!
The poll closes on Friday, March 31, 2017 and our next feedback post will be on April 3, 2017 as a heads up!
Thank you all for your cooperation; it means a lot to us as a mod team.
Now, we'll be sharing our thoughts on the happenings of this week and how we personally feel about what's been happening:
Taskboard
- This is actually becoming a lot more noticeable in the last two weeks, and we want to hear from you guys, in regards to tasks: I know you all enjoy them, but would you rather prefer to take down the 5 comment minimum and rather have at least two comments (top level included) from your character in regards to the taskboard? The reason for this being due to the fact that some threads seem to lag quite a bit due to timezone differences and the threads potentially be between three players.
While we heavily encourage tagging - especially for bonus AC! - we don't want characters to miss out on candy opportunities and end up as potential last place because of it.
It might have also been because it was a slow week for everyone in general, but this is definitely something we're thinking about possibly implementing if problems arise.
Investigations
- We, as mods, actually spoke on the matter of investigations and we've decided together, for future investigations and plurks regarding the murder: no last minute changes to the case. I'm going to be transparent and admit that this is primarily for my sanity so I don't have to keep clarifying back and forth about things that were brought in last minute, or come up with solutions to problems that weren't there the day of the investigation. Clarifications on things that are already there to begin with are fine, however.
I also would like to apologize for the few mishaps personally on my part in regards to the investigation - there were some things in the murder document that I was reading that was rescinded in the final form of the case, and I admit that was sloppy on my part. It shouldn't happen again, as we will all do a double check of the murder document on Thursday, but I would like to put that out there publicly so that you are all aware.
Trials
- Now, we were having a bit of a bumpy road in the trial, but we managed to get through it successfully and that much I'm actually rather pleased about. But if there's anything you had problems with in regards to the trial, whether it's about the timing of the trial or anything else, please let us know. We tried to make this case as simple as possible and admittedly a lot of it seemed to come down to circumstantial evidence -- although his alibi and obsession with the letter B were the big things in this case that we wanted you guys to get through, and you guys managed pretty well.
Now, the reason for the poll. There was a bit of a struggle in regards to the room searches being up so late in almost everyone else's timezones, since yesterday's room search was from 8-9 PM PST; which admittedly is early in my timezone, but not necessarily to others. Which is why I have a proposal in regards to shifting the room search times. We either do it at 6 PM PST/9 PM EST on the first day or we decide to have it be the first thing done at the trial on day two.
Open to: Registered Users, detailed results viewable to: All, participants: 8
What time would you like the room searches to be conducted?
View Answers
6 PM PST/9 PM EST ( day one )
5 (62.5%)
Beginning of Day Two trial
2 (25.0%)
Other (comment below)
1 (12.5%)
If there's anything you would like to discuss, please feel free to leave a comment; this is essentially an open forum post for any input everyone might have. And if there's any personal feedback that you would like to give to us in private, feel free to hit up our contact post!
The poll closes on Friday, March 31, 2017 and our next feedback post will be on April 3, 2017 as a heads up!
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I'm belatedly realizing that I probably should have thrown up a poll in regards to the decisions on the tasks, I'll throw up another post about that when it's not late...Definitely noted for sure!
it's 1 am so here's my word splatter
I know there are actually quite a few people here who are participating in their first murder game, though we have a lot of veterans as well. For me, it's been a huge ongoing exercise in time management and knowing what posts to focus on when. Of course the trial is going to be the most fraught part because it is so time-sensitive, and I think that's what caught up with us this weekend. My biggest trial issues mostly happened when things slowed down quite a bit and I didn't have evidence or an argument to offer but wanted to keep things moving without getting too distracting. Sometimes I was nervous about getting the entire trial through with but with no means of moving stuff along either. I also had a death in the family this week, which, since it happened on Friday, interfered with my ability to participate fully.
Finally, I'm fine with anything for the room searches. 6PM PST on Saturday is my preference, though, as that's a good time for me without running too late. Given that the trial today was really down to the wire, I think it's better to get room searches out of the way on Saturday. I can't imagine trying to search rooms AND conclude the trial on Sunday without everyone going batshit.
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In regards to the tasks, first of all: when I created them, I did have the 5+ comments in mind primarily because it was a low number and would work for most people but as soon as I started noticing that multiple threads were not reaching that threshold - which is probably due to timezone issues along with having 2+ players deal with a task, so I'll be honest that I can't think of a good optimal solution that gives players both the ability to get the candy when they can with the more rewarding feeling.
I don't think I can manage to get the best of both worlds in this case because of how tasks work and how other people are going to end up tagging into it regardless, most of the time. I'm also not psychic and can't tell if a thread will be a solo one over a group one. But if anybody else has any suggestions, feel free to bring it up with me and I'm willing to come up with a compromise.
In regards to the trial: I agree that the trial definitely did slow down for a bit on both days; I noticed on the Discord chat that either some people were working weekends or people were working on a strange non-American timezone. I know there's a good percentage of us who were either new to the murdergame experience or were dealing with some things or were dealing with the other murdergame - since Trustfell was ending this weekend, people wanted to prioritize endgame, I presumed - or other things.
As for room searches, I definitely understand that concern and will keep it in mind moving forward depending on what decision the game makes as a whole.
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I agree about tasks. I don't think there's actually a happy middle ground in this situation :( that's why my feelings were so conflicted. I just wanted to work through my own thoughts on it in public to talk through it. Whatever you all end up deciding to do though, I'm sure it'll work out just fine!
The other stuff sounds good! I'm sure if we had Kirei Kotomine throwing a fit in magical girl cyberspace to wrap up the game we'd be blowing everyone's minds too. Thanks again!
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We'll see what everyone has to say in regards to it; we're definitely leaning towards removing altogether to ease our load a bit re: NPCs since there's a lot of tasks per week - 18 total if you're counting both repeatable and non-repeatable, hence why I'm thinking of just simply enforcing the fact that there should be more than just the toplevel in order for characters to get the candy goal.
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So I've thought about this for a bit trying to think of how exactly to phrase this, but if I end up being unclear anyway, I apologize. So I've kind of observed that with regards to the clues that were given at the investigation phase, the clues seemed to coach the PCs in how the evidence ought to be interpreted, rather than detailing what could directly be visualized/observed only.
So the thing I'm wondering is if in the future, it's possible to give clues in a way that doesn't actually tell you the correct inference of the evidence is so that this can be more debated by the PCs ICly over how to interpret the clues. Ultimately, this may be a player preference thing so I guess I'll just leave this comment here for general discussion... (and if this is just a general murdergame thing, please do disregard; this is the first MG I've played in so idk what the general expectations are here, orz)
On a different note, I vote 2 tag minimum on the taskboard threads because in addition to everything mentioned, you guys write a TON of NPC tags and taking off some of the burden just seems like it'd be good for you guys too.
And finally: room search times.... I don't have a problem with either time on the poll and would be cool with rolling with whatever the player base votes for.
Thanks for your continued efforts into the game!
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The clue about the sheet especially is definitely on me for describing it in such a way instead of just the visual appearance (writing "the sheet was wrapped around her ribcage" rather than "the sheet was wrapped like her magical girl outfit") so I'll definitely try to stray away from things like that in future cases. If it comes up again, however, let me know, since I was the one handling with the clues on Friday.
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Ah, but also upon further reflection, I think I'll agree with One's mun about the room searches being earlier seeming to be more intuitive for OOC planning reasons. Getting the room searches completed earlier at the end of trial day 1 would give us a full day on trial day 2 to concentrate fully on all the avaialble clues and that might make trials a little less laggy on the 2nd day. I don't think it'd be a bad idea to start the room searches at the same time as day 1 trial dates (so 2PM EST) tbh? But 6PM EST also works fine.
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This is a really good point! We don't want to kill you by overloading you on NPC stuff, and I can see how this would ease the burden.
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I think a two comment minimum on tasks would be easier since while tasks are fun, I don't want them to detract from the main CR and purpose of the game, which is murder. I think that's why tasks are slow because it feels like there are two different kinds of genres of games going on crammed into one on top of trying to be a fast paced murder game.
Basically, it feels like too much going on at once if we need to focus on tasks and getting cr and murder, etc etc. Though I do believe tasks would be a great way to explore and investigate and perhaps that is their desired intention.
trial
I can't say much since I was non-existent the first day, however, the trial did move rather slowly and I think that was because, as mentioned, players new to murder games, time zone differences, though I'm going to offer kind of the exact opposite of what was mentioned above. I think different characters are going to notice different things about evidence depending on how observant they are and it's sometimes hard for us to visualize, though perhaps that can also be ICly probed depending on the character and if they care to look further into how the evidence looks at the time. I suppose something of a compromise for that?
Also for the investigation, just reading through it, it felt like too much of a wild goose chase finding the body. I did like the fact that the dog lead them to the apartment, though, so that wasn't a giant chase. So mainly in regard to checking rooms, I mean. Perhaps some OOC indication on where to look for the body and evidence once the investigation starts rolling would be nice so it doesn't feel like we're just probing at random/forgetting to look places. Maybe you did do that, IDK, but just something else I observed. For someone who can't jump in investigations because of time constraints but would like to help, that would be nice!
In regards to evidence is there a way to compile it for easy access to it? I was never sure if it was discussed or if it was found, interpreted, etc etc. Like maybe something like this just to have a directory of some sort? It shouldn't add too much to your workload if we help with that directory.
My two cents for now!
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In regards to the investigation -- I did have the dog show the crime scene because it was a bit of a wild goose chase; my intention was mostly to keep where the body was a surprise and I did want people to be searching through areas even though the clues in this particular case were only in the southern apartment buildings and the auto shop.
I did note that there was nothing in certain areas and I didn't want to make it too obvious where the body was, either. But I'll definitely keep this in mind and speak with my co-mods on the matter and try and see if we can come up with anything.
About evidence, however: it was actually something I had in the initial planning stages but decided to scrap it (since I had it in my last murdergame) but I can definitely add it back in for organization's sake and so people don't have to be waiting around for someone to bring down a certain piece of evidence to investigate it.
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We're leaning on having it in the trial primarily, but I'm OK with dealing with one or the other or both, if anybody has a preference.
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Basically, I'm terrible at going through long threads and finding info I need. lmfao.
Also re:investigation, I respect your wishes and will not say anything more. It was just something I wished to bring up! o/ Thank you for addressing it, I do appreciate it.
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so, i'd like to bring up another point sort of related to the investigation phase, specifically about the OOC clues; i was a little worried with how dia's room in particular was handled? i know that the investigation of her room was dragged out a little longer even though there was really no evidence in there, and i'm just concerned that maybe the players involved felt disappointed that they'd spent all that time in there only to find that it was irrelevant to the case. i can see the intent behind doing something like that (building suspense, giving the players more reign to search where they please, etc.) but i would also be a little frustrated, as a player, who'd want to contribute some evidence to the trial, if that makes sense?
just my two cents! <3
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Honestly, it's my personal fault for not remembering the possibility that the rooms themselves would be checked and not saying anything.
Hopefully this will make things run more smoothly in regards to the room checks without removing the aspect of allowing characters to search through them to allow more freedom in where they're looking for evidence. At least, this is the compromise that I can come up with without losing too much on that part.
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