I managed to get some sleep - admittedly, I'm still exhausted and a bit all over the place so please bear with me!
We'll see what everyone has to say in regards to it; we're definitely leaning towards removing altogether to ease our load a bit re: NPCs since there's a lot of tasks per week - 18 total if you're counting both repeatable and non-repeatable, hence why I'm thinking of just simply enforcing the fact that there should be more than just the toplevel in order for characters to get the candy goal.
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We'll see what everyone has to say in regards to it; we're definitely leaning towards removing altogether to ease our load a bit re: NPCs since there's a lot of tasks per week - 18 total if you're counting both repeatable and non-repeatable, hence why I'm thinking of just simply enforcing the fact that there should be more than just the toplevel in order for characters to get the candy goal.